Please patch the Warsong Gulch hard exploits

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Lor370
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Please patch the Warsong Gulch hard exploits

Post#1 » Sat Oct 31, 2026 2:23 pm

There are a number of obviously unintended spots on the Horde side in Warsong Gulch where their flag carrier can bug out and engage in heavy exploits.

The worst one by far is at the top of the cart near the Horde graveyard; if a flag carrier exploit jumps to get there, he literally cant be damaged by meele classes, and in practice cant be damaged even by ranged. There are other game engine exploits obviously never intended for use, such as jumping from the side of the map into the Horde graveyard, running past the upper fences "spike stopper", or climbing on top of their tunnel from the bottom.

There are zero excuses for this. This was obviously absolutely never intended. It gives the Horde multiple ENORMOUS one sided advantages to the point where a good Horde flag carrier can "tank" 6-7 Alliance DPSers forever. To my knowledge, there are zero similar "safe spots" for the Alliance, and even if there where, these are clearly unintended spots very toxic to the game and the spirit of the battleground.

If Arathi Basin had an exploit where 1 Alliance player could hold 3 flags forever just by spinning around or something, I'm sure Horde players (and every normal person) would have something to say about that. In fact, when there WAS an exploit to climb up the AB stables to the roof and defend the flag from there, it was normally, patched out in 2-3 days.

The WSG jump exploit spots can be patched very easily by adding a few small invisible walls at the points where these exploits happen.
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Zvyrhol
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Re: Please patch the Warsong Gulch hard exploits

Post#2 » Sat Oct 31, 2026 5:16 pm

These exploits have been there for many, many years. To such an extent that some consider them to be features rather than exploits.
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Hisvio
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Re: Please patch the Warsong Gulch hard exploits

Post#3 » Sat Oct 31, 2026 10:41 pm

Yes, please patch battleground exploits. You do a great job maintaining player-versus-player spirit on this server.
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Esdeem9
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Re: Please patch the Warsong Gulch hard exploits

Post#4 » Sun Nov 01, 2026 2:43 am

Lor370 wrote: Sat Oct 31, 2026 2:23 pm to the point where a good Horde flag carrier can "tank" 6-7 Alliance DPSers forever.
hehe six sayyven six sayven
agree tho
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Lor370
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Re: Please patch the Warsong Gulch hard exploits

Post#5 » Sun Nov 01, 2026 8:10 pm

Zvyrhol wrote: Sat Oct 31, 2026 5:16 pm These exploits have been there for many, many years. To such an extent that some consider them to be features rather than exploits.
Whats exactly the point of this statement?

These aren't even symmetrical exploits, its literally a PvP invulnerability zone for only one side.
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Zvyrhol
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Re: Please patch the Warsong Gulch hard exploits

Post#6 » Sun Nov 01, 2026 8:28 pm

Lor370 wrote: Sun Nov 01, 2026 8:10 pm
Zvyrhol wrote: Sat Oct 31, 2026 5:16 pm These exploits have been there for many, many years. To such an extent that some consider them to be features rather than exploits.
Whats exactly the point of this statement?

These aren't even symmetrical exploits, its literally a PvP invulnerability zone for only one side.
I agree. I just wanted to point out that among PvP playerbase these jumps became core part of WSG. In general they claim it gives depth and skill to this battleground, something PvPers can master.

To such an extent that even Turtle WoW unofficially tolerated WSG jumps. There were some stances made by GM which jumps are legal and which ones are not. I'm not sure if you are against all jumps or only specific ones? The one close to Horde GY where you get from middle-edge to the Horde tunnel was 100% legal on Turtle.

With that being said, Octo WoW should clarify its stance on WSG jumps.
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Dzielkus
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Re: Please patch the Warsong Gulch hard exploits

Post#7 » Mon Nov 02, 2026 2:25 pm

We really need a debuff after droping WSG flag for 5-10s so carrier won't be able to pick it again.
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