2026-10-31 Patch Notes

Patch-by-patch list of gameplay changes.
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Archer
Posts: 94

2026-10-31 Patch Notes

Post#1 » Sat Oct 31, 2026 7:53 am

• The Arenas are now open, read more here
• Level 60 players on N'Zoth and Y'Shaarj can now queue Warsong Gulch and Arathi Basin as First Available, Cross-Faction, or Factioned
• Gurubashi Arena OctoToken chest is now a weekly event on Y'Shaarj
• Marks of Honor mailed to you because your bags were full now expire at the next weekly honor reset
• Unleashed Potential now increases your demon's SP from both your Fire and Shadow spell power
• Fixed two Storwmind Cathedrals showing when in Stormwind Harbor
• Fixed Shadowform visual effect being removed when mounting, flying, or dismounting
• Fixed group loot rolls on chests ending early when the player who opened the chest closed it
• Fixed master loot and round robin no longer applying to a chest after it was closed and reopened
• Master looters can now hand out chest items above the loot threshold through the master loot menu
• Fixed items looted from chests in raids not being tradeable to other raid members
• Find Herbs and Treasure no longer show quest objects such as Gloom Weed and Hyjalroot unless on the quest
• Fixed find herbs tracking beached sea creatures in Darkshore
• Fixed gun projectiles firing from goblins feet
• Added missing icon for Kodo Horn Fragment and Dry Salt Lick
• Added missing models for Tattered Crimson Shabrack and Leafcovered Spaulders
• Fixed some custom twow chests with too high of a level for the area
• Fixed some mobs having no knockdown cooldown
• Fixed Curgle Cranklehop's Gordunni ogres option replying with the hardcore guild bank message
• Fixed dying in Gnomeregan sending you to Coldridge Valley instead of Kharanos
• Fixed dying in Windhorn Caverns not sending you to the Windhorn Canyon graveyard
• Horde players no longer resurrect at Aerie Peak in the Hinterlands
• Fixed 741 custom twow items disenchanting into the wrong materials for their level
• Fixed Cleric's Bent Staff being upside down when sheathed
• Fixed run speed buffs sometimes staying active after being removed while feared
• Hand of Freedom now removes the Mirefin Fungus slow
• Fixed a band of empty sky showing between nearby terrain and the horizon at high view distances
• Fixed transmogs reverting to the original look after repairing or dying when using the transmogFix mod
• Improved FPS around transmogged players when they repair, die, or take durability damage
• Baked the transmogFix mod into the wow.exe so everyone has it by default
• Call Anathema and Call Benediction now keep your transmog
• Fixed transmogs sometimes showing the wrong look after a server restart
• Fixed destroying an item sometimes removing another player's transmog
• Fixed transmogged items losing their look after a realm transfer or the hardcore portal
• Dwarf priests who are missing their Avatar racial now get it back when they log in
• Fixed the Roost Hatchling companion AI spazzing out on your player
Sincerely,
Archer
Full Time Developer

Compart
Posts: 7
Forum Reputation: +0 / -4

Re: 2026-10-31 Patch Notes

Post#2 » Sat Oct 31, 2026 8:07 am

Please remove premade groups from BGs and limit the queue to a maximum of 2 players queuing together.
It makes no sense to allow premade groups to play against teams made up of 100% random players.
If possible, make it so that a group can only enter a match if there is another group on the opposing team as well.
+9 / -9

Mamazlo
Posts: 62
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Re: 2026-10-31 Patch Notes

Post#3 » Sat Oct 31, 2026 8:47 am

Thanks for the work done; I’m looking forward to the next patch, when they’ll fix the bug with "Darkmoon Faire" reputation—I’ve been waiting for 5 months now!)


And we’re also all waiting for the NPCs in the capital cities to become active so we can access our guild banks.
Last edited by Mamazlo on Sat Oct 31, 2026 8:49 am, edited 1 time in total.
+3 / -0

Knifewrench
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Re: 2026-10-31 Patch Notes

Post#4 » Sat Oct 31, 2026 8:48 am

Pls allow for full premading like blizzard north always intended.
+4 / -6

Lor370
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Re: 2026-10-31 Patch Notes

Post#5 » Sat Oct 31, 2026 8:53 am

Please remove premade groups from BGs and limit the queue to a maximum of 2 players queuing together.
It makes no sense to allow premade groups to play against teams made up of 100% random players.
Exactly this. We can pretend premades are "just how its supposed to be" because "the queue as group button always existed in WoW", but this stuff ISN'T healthy for the game.

1) It encourages no "friendship making moments" or development of communities, since the premades are always already established guildies deciding to queue together as a goof after a raid. Meanwhile, the other side in the battleground is devastated, and half of them probably resent their co players for the BG going so horribly.

2) Its incredibly toxic to every normal player, since they (logically correctly) see a premade and go "Its best to just AFK and lose fast".

3) With premades being so rare, the chances of a premade fighting another premade are zero.

Yes, debate lords can invent 1000 different philosophies and reddit arguments as to why premades are "okay", or "not a big deal", or "intended", or "get better". But in THE REAL WORLD 99% of players will AFK lose against them, and if premades become too common, 99% of players will eventually stop queing for BGs.


If you really want to help the Octowow Pvp community grow, put invisible walls around the WSG flag carrier abuse spots.
Last edited by Lor370 on Sat Oct 31, 2026 4:11 pm, edited 7 times in total.
+8 / -3

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Psychonought
Posts: 6
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Re: 2026-10-31 Patch Notes

Post#6 » Sat Oct 31, 2026 9:03 am

• Fixed the Roost Hatchling companion AI spazzing out on your player
HA!

I knew you care <3
+2 / -0

Compart
Posts: 7
Forum Reputation: +0 / -4

Re: 2026-10-31 Patch Notes

Post#7 » Sat Oct 31, 2026 9:06 am

Knifewrench wrote: Sat Oct 31, 2026 8:48 am Pls allow for full premading like blizzard north always intended.
As if everything Blizzard has ever done was good for the game.
Being in favor of premades playing against random groups, in my opinion, sounds like: "I'm absolutely terrible, I don't know how to position myself, and I can't play objectives without relying on a premade to carry me."

I played a few matches this week, and it's ridiculous that i have to waste 20 minutes of my life playing with a disorganized team against a premade and 90% of the time lose simply cause they have a bunch of pocket healers and just press W, 1,2,3 and win.

You want to play premades in Arathi Basin and Warsong Gulch? Fine, play against other premades.

But I bet that's not what you're in favor of, is it? What you really want is to take advantage of a terrible system from 20 years ago that was never good to begin with.

What's the fun in farming honor points exclusively as a group, especially when you're playing against people who enjoy solo PvP or simply don't want to be part of a premade. :lol:
+2 / -1

Twisted6
Posts: 43
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Re: 2026-10-31 Patch Notes

Post#8 » Sat Oct 31, 2026 9:08 am

Please fix Warlocks losing their sacrificed demon on the first respawn of every BG. And please fix Demonic Sacrifice putting Warlocks in combat for 5 seconds every respawn. It's very annoying not being able to mount straight away.
+2 / -0

Nothankyou
Posts: 2
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Re: 2026-10-31 Patch Notes

Post#9 » Sat Oct 31, 2026 9:09 am

Lor370 wrote: Sat Oct 31, 2026 8:53 am
Please remove premade groups from BGs and limit the queue to a maximum of 2 players queuing together.
It makes no sense to allow premade groups to play against teams made up of 100% random players.
Exactly this. We can pretend premades are "just how its supposed to be" because it was always "just how its supposed to be", but this stuff ISN'T healthy for the game.

1) It encourages NO new communities or development of communities, since the premades are always basically just an already established bunch of end game raider guildies deciding to queue together.

2) Its incredibly toxic to every normal player, since they (logically correctly) see a premade and go "Its best to just AFK and lose fast".

3) With premades being so rare, the chances of a premade fighting another premade are zero.

Yes, debate lords can invent 1000 different philosophies and reddit arguments as to why premades are "okay", or "not a big deal", or "intended", or "get better". But in THE REAL WORLD 99% of players will AFK lose against them, and if premades become too common, 99% of players will eventually stop queing for BGs.


If you really want to help the Octowow Pvp community grow, put invisible walls around the WSG flag carrier abuse spots.
Today in 60's bracket and Entire Horde PVP server premade was put against PVE people and annihilated them all day long nobody stood a chance, it's BS. Max 5 imo.
+1 / -2

Knifewrench
Posts: 544
Forum Reputation: +3 / -8

Re: 2026-10-31 Patch Notes

Post#10 » Sat Oct 31, 2026 9:09 am

Compart wrote: Sat Oct 31, 2026 9:06 am
Knifewrench wrote: Sat Oct 31, 2026 8:48 am Pls allow for full premading like blizzard north always intended.
As if everything Blizzard has ever done was good for the game.
Being in favor of premades playing against random groups, in my opinion, sounds like: "I'm absolutely terrible, I don't know how to position myself, and I can't play objectives without relying on a premade to carry me."

I played a few matches this week, and it's ridiculous that i have to waste 20 minutes of my life playing with a disorganized team against a premade and 90% of the time lose simply cause they have a bunch of pocket healers and just press W, 1,2,3 and win.

You want to play premades in Arathi Basin and Warsong Gulch? Fine, play against other premades.

But I bet that's not what you're in favor of, is it? What you really want is to take advantage of a terrible system from 20 years ago that was never good to begin with.

What's the fun in farming honor points exclusively as a group, especially when you're playing against people who enjoy solo PvP or simply don't want to be part of a premade. :lol:
i just want a team with people from my own server, nzoth is toxic. i never cared about this premade cap before xrealm. and i would just gather a premade from random people in worldchat because alot of people from pvp server prefer playing with yshaarjians then nzothlings.
+2 / -1

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