Revised Rested & Inn mechanism

Ideas for new content, features, and balance changes.
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Berdal
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Revised Rested & Inn mechanism

Post#1 » Thu Oct 29, 2026 9:58 am

To me, while convenient, getting free Rested XP by sitting in an Inn/Tavern seems a little off and unnatural. It also feels like cheating and not how WoW was meant to play. Although I love the social and fantasy aspect of meeting fellow adventurers in the Inn/Tavern. I want to applaud this change as well since the tent thing was just awkward when everyone blocked the entrance to Org/SW.

Here are a condensed collection of related suggestions I hope get a majority support and can get implemented:
  • Restore Rested XP rate to 2x.
  • Replace the XP gain from Taverns/Inns, with a "soft" world buff. For instance half of the potency of a world buff, you get for instance 1 min of this tavern "world buff" per 5 seconds in tavern, up to a maximum of 1 hour. For added fantasy, drinking any kind of booze could perhaps be a prerequisite (i.e. the buff only accumulates while not sober).
  • The tents could give up to 25% or 33% rested as does, hopefully enough to be used in the wild, but not clog up Capital entrances. Another added flavor of tent could be what I suggested earlier (pre-WoW Forever insight): https://octowow.st/forum/viewtopic.php?p=1172
  • Also, the campfire buff should linger for 30 minutes after leaving the campfire.
  • Lastly, please, for the love of God just give [Exhaustion] a title.

EDIT: Apologies if I'm mistaken about how tents work, but I suggest you can disassemble (10 sec cast) a tent after you're finished with it. Returning SOME of the materials back. For instance if there are various tent types, for instance if Vines and Gorilla Hide (just as a poor example) was parts of the materials for a Jungle Tent, then at least some of those would likely not be looted from disassembling. Like how looting destroyed Target Dummies work.
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Zvyrhol
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Re: Revised Rested & Inn mechanism

Post#2 » Thu Oct 29, 2026 10:56 am

I prefer nerfing rested XP speed in the inns to be ~2x slower.

I agree with Exhaustion suggestion. This challenge punishes your leveling speed very much without any meaningful reward.
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Trebor
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Re: Revised Rested & Inn mechanism

Post#3 » Thu Oct 29, 2026 6:44 pm

I agree on the changes to the tent, the way it was implemented on Turtle was just kinda strange and didn't offer any real social benefit. That being said, tents are kinda useless imo (unless something changes in higher lvls im only lvl 35), maybe some changes like:
  • The ability to construct/deconstruct sounds like the right direction, I would go as far as deconstructing it just gives you the tent back.
  • The rested xp should be the same or slower than a tavern.
  • Some new "Well Fed" type of buff.
  • Remove curses/diseases when sitting next to tents for long enough.
  • Higher level tents that give better/more buffs and/or have anvils, smelters, repair stations, etc.
  • Can we get a different tent model? I see better models that already exist out in the world.
Big agree on the campfire buff lasting longer. I think that would be the simplest and most impactful social change. Should change camp fire recipe to allow any type of wood though.
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